﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace linkouqs.Gamekit
{
    public class UnConsumeableProp:Item
    {
        public UnConsumeableProp(int id, string name, ItemType itemType, string description, int buyprice, int sellprice,
            string sprite, string goPath,int capacity)
             : base(id, name, itemType, description, buyprice, sellprice, sprite, goPath,capacity)
        {

        }
    }
}
